Projects with this topic
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Unity audio manager for easy handling of sound effects and music.
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Hello, traveler. I'd like to introduce you to my idea for a game called Radio Noise. Where several people on a procedurally generated map and appearing in a random part of the map, must find supplies, resources, weapons to build bases, shelters and equipment. In order to survive. Be the predator or be the prey. Build fortresses and industries to be the most advanced on the map.
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A virtual and mixed reality educational platform that implements the latest XR technology with active learning pedagogy.
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Test
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Diode Arena public server files for Linux, setup can be used to run custom and official dedicated servers with the right authentication keys
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Traffic3D: A Rich 3D Traffic Environment to Train Intelligent Agents
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Plug-in for Unity game engine for easy implementation of animated health bars
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F2P, and simple 1st person obstacle avoiding hyper-casual indie game for mobile devices with a variety of levels with unique designs and music
https://play.google.com/store/apps/details?id=com.warmAppGames.tunnelRushMania
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Rain World: ImGUI API (ImGUI, ImPlot, ImPlot3D, ImNodes, ImGuiColorTextEdit)
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This repository contains a simple package that enhances the inspector and the hierarchy of the Unity Engine.
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My first hypercasual game
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Experimental stuff. This repo will likely be split into multiple repos for organization and licensing reasons.
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Memory Game – CardCaptor Sakura
A cross-platform memory game built with Unity, inspired by the CardCaptor Sakura series. The cards in the game are the nostalgic Clow Cards.
🩷 Main features and technologies:
✦ Addressables: used to load cards in scene and difficulty configuration assets dynamically
✦ Localization Package: multilingual support for wider accessibility
✦ Input System: modern and flexible controls for WebGL and Android
✦ Scriptable Objects: used to store difficulty configurations and manage audio clips for a custom audio system
This project was designed as both a technical study and a fun product, highlighting my experience in gameplay programming, architecture best practices, and cross-platform deployment.
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n. A naturally occurring solid material from which a metal or valuable mineral can be profitably extracted.
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This is a Unity package that provides the basics for creating custom advanced Character Controllers.
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