C# is a general-purpose, multi-paradigm programming language.
Projects with this topic
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Ridiculously stronger and OP lions for Stronghold Crusader Definitive Edition.
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The AKEless Build System for C#/.NET This repository is a read-only mirror, for access to GitLab CI. If you would like to contribute, please see the upstream repository on GitHub. This GitLab project has a pre-release NuGet package registry though, so you can test GRUKE if you want.
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Script Extender for Stronghold Crusader Definitive Edition
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"The world most advanced game engine!" - mom
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GridLab Abp Framework is a infrastructure elements based on the ASP.NET Core
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This module is designed for interoperability with CIM-based systems, supporting model exchange, validation, and transformation workflows in grid modeling and energy management domains.
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[Besiege] Displays block and level entity colliders.
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A native Windows system tray app that turns GitHub and Bitbucket activity into a focused developer inbox. It monitors pull requests, reviews, comments, mentions, pushes, and other repository movement across the projects you care about, then surfaces only the items that need your attention.
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A work-in-progress C# implementation of Git based on the libgit2 C project.
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Tracks user karma (as in "User++") in chats by listening to messages that pass through Matterbridge.
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A library that allows you to manipulate with the console
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A simulator for our future-planned kernel, Nitrocid Kernel!
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Shared Editor Tool Utilities for Unity [2017+] editor tool development. These are things I wish Unity had by default and/or things I am tired of writing over and over for every project.
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Modular low code modding tool / resource composer / CI/CD provider for Minecraft and more
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UE Collision Porter is a lightweight tool for extracting collision data from Unreal Engine JSON (FModel exports) and converting it into Unreal Engine format or Blender-ready meshes with automated import support.
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The game is about a poor ghost suffering from various debuffs.
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