Projects with this topic
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fast paced action platformer roguelite
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The prototype of the game titled the Adventures of professor Łysolek made using the godot game engine 4.x + , and free media creation tools available on the web
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Unofficial mirror of the Bevy game engine's GitHub repository, synced continuously until 2026-06-01
A refreshingly simple data-driven game engine built in Rust
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F2P, and simple 1st person obstacle avoiding hyper-casual indie game for mobile devices with a variety of levels with unique designs and music
https://play.google.com/store/apps/details?id=com.warmAppGames.tunnelRushMania
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A Docker image containing tools necessary for Common Lisp game development and deployment. https://hub.docker.com/r/lockie/docker-lisp-gamedev
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Zombie Killer demo game built in Unity is a fast-paced 2D survival shooter where the player fights endless waves of zombies and earns points for every kill. The game features responsive player movement, shooting mechanics, wave spawning, and realistic camera shake for impact. It includes a health and UI system, particle effects on collisions, and smooth transitions between gameplay, game over, and congratulations scenes. Designed to showcase clean C# architecture and modular Unity systems, this project focuses on creating an engaging, optimized, and visually dynamic gameplay experience
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"The world most advanced game engine!" - mom
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Greenfoot project for beginner
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2D platformer action arcade game, made in Godot using C#.
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Integration of the character Jenny Belle (by SlipperyT) into Luanti Engine (Experimental). This script uses the Mobs Redo API to make the NPC work.
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Projeto de jogo para meu trabalho de conclusão de curso
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