Projects with this topic
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fast paced action platformer roguelite
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Un projet de FPS rétro où il faut éliminer des vagues d'ennemis de plus en plus grandes.
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A library implementing the InSim API for Live For Speed
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Source of Mana is an early-stage 2D MMORPG developed using the Godot 4 engine. Mirror from Github: https://github.com/sourceofmana/sourceofmana
Latest releases: https://manasource.itch.io/source-of-mana Discord: https://discord.gg/qR6ursz7xD IRC: #sourceofmana
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A Godot node that automatically queues and caches HTTP requests.
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The prototype of the game titled the Adventures of professor Łysolek made using the godot game engine 4.x + , and free media creation tools available on the web
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Experiments in Godot's GridMap and AStar3D
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A modular application for Godot InSim, allowing to create independent InSim modules sharing a single InSim connection.
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An exploration of simple grid-based movement using AStarGrid2D.
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A deliberately incomplete recreation of Mass Effect 2's planet scanning resource collection minigame.
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Un jeu vidéo ou il faut esquiver des vagues de monstres de plus en plus rapide dans un espace confiné.
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A simple landing page for my game AKSAHA.
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Debugger/inspector for the Godot Editor, written in GDScript.
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Tools for auto-generating class reference documentation in a markup language such as Markdown or reStructuredText for your own GDScript classes.
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POC de jeu vidéo en réalité augmentée sous Godot Engine
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