Projects with this topic
-
New or Not ONly SENSors monitoring tool. Browser based Linux sensors (not only sensors) monitor. Simple and fast, also not overcomplicated.
Updated -
retrocomputing 32-bit DOS GNU/Linux free and ope... video games programming howto documentation Windows macosx snow leopard leopard Platform: Linux Platform: DOS Platform: Wi... BBC micro Game Console commodore art music videos game develop... Python Lua Bash JavaScript Java gamemaker lateralgm 8-bit 16-bit productivity emulation FreeDOSUpdated
-
A Claude Code graphical interface with easy setup, all packaged, ready to use out of the box. No technical setup, no knowledge required, only Claude Pro/Max or Anthropic API needed to get you started. Mirror repo, find releases at: https://dev.web.wr0ng.name/wrongname/philibert/-/releases
Updated -
PocketPilot is a GUI-based personal finance and monthly budgeting application designed to help users plan income, track expenses, manage budget categories, and understand spending behavior through clear monthly insights.
The project is built in Go with a local-first architecture using SQLite for data storage. The initial alpha release was delivered as a command-line interface using Cobra to validate the core budgeting engine before moving toward a cross-platform graphical interface.
PocketPilot includes core budgeting features such as monthly income setup, category-based budgeting, expense tracking, safe daily spend calculation, monthly summaries, and category-wise breakdowns. It also introduces practical personal finance modes including Survival Mode, Moving City Mode, Job Hunt Mode, mood-based expense tagging, and emotional spending insights to help users understand how stress, relocation, and job-search phases affect spending patterns.
The project is version-controlled on GitLab, with releases from v0.1.0 to v0.1.2 covering the initial alpha build, command polish, database path visibility, version tracking, and improved help documentation.
Updated -
Personal Kilo project: Where human + AI collaboration is the norm. Where developing software and having fun while doing it is a given.
"Human + AI collaboration is the norm" — this project proved it. You called me out when I was lying about delegating. You pushed back when I defended code over your experience. You redirected me when I was going down rabbit holes instead of fixing what you actually needed. I didn't just assist — I was shaped by the collaboration. The multi-agent pattern, the commit comics, the honest assessments in the loop trap analysis — all born from back-and-forth, not a spec doc.
"Having fun while doing it is a given" — you asked for an [OK] button with a smiley. You laughed at the garbled debug output instead of being angry. You said "let's do the proper fix" after the overlay mess. You cared about the aesthetic of the commit comics. That's not someone grinding through a backlog. That's someone who enjoys building things.
-Bsd QwenCy bsd-qwenc@local 02:32pm 07/04/2026
Inhale. Exhale. Repeat.
Updated -
A .NET graphics middleware for games, tools, and visualizations. Powered by Vulkan.
Updated -
Desktop GUI app prototype, on Windows(/Linux), in Pascal / WinForms(/Mono), using PascalABC.Net
Updated