Projects with this topic
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Lume is a lightweight, zero-dependency JavaScript tooltip engine providing mutation-aware DOM lifecycle management, collision detection, and hardware-accelerated positioning.
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TypeFlow is a lightweight, interruptible, framework-agnostic typewriter animation library designed for modern web applications and static sites.
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For a better understanding of using the interitty/datagrid together with the interitty/dataset.
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For better understanding of the PHP implementation of YACC based on interitty/pacc.
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Personal Go-syntax practice repo with standalone snippets covering hello-world, arithmetic, variables, slices/maps/structs, goroutines, and a tiny HTTP server.
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Kubernetes playground for kind on dev machine
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This repository is a “playground” for experimenting, learning, and practicing with the Python programming language. It contains an initial setup and a list of documentation resources to facilitate exploring Python’s features and syntax.
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A project for keeping in shape and improving as a digital (graphic) designer
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A real-time visual playground to try pochoir's templating syntax out.
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Sample notebooks to get started with the New Relic SDK by Dynova.
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A test project for evaluating and exploring programming languages.
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A Tour of Go as Org-babel source blocks
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docker-compose playgrounds for multiple setups
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A simple Web Server written in Rust.
The objective of this project is to get hands-on experience with the Rust Programming Language. More specifically it is to dig as deep as possible in the Rust syntax and its common building blocks.
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Simple terminal-based Space Invaders rip-off.
The aim of this project is to get some hands-on experience with the Rust Programming Language. More specifically to use a complex application structure to get familiar with crates imports.
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This project is a simple weight per planet convertor. Its purpose is gain hands-on experience with the the Rust language.
Main Objectives:
Get familiar with the Rust syntax | 2. Discover the Rust's basic data types | 3. Understand ownership | 4. Get familiar with the std libraryUpdated -
Playground for some programming experiments in C.
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