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An OS universal app template with powerful debugging, dependency management, and permissions management features. All the back end features 90% of all apps will need, already formatted for scalability, and ease of use.
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Framework for a project using the ODIN language (https://odin-lang.org), bringing together the useful features to a video game or application project.
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Project developed using the tutorial on Odin + Raylib and the odin_skeleton framework.
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