Projects with this topic
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A command line interface for discretionary traders / manual - hybrid trading with a powerful order design system for Binance + Hyperliquid. For manual traders who prefer a keyboard over using a mouse. Mostly to gain a speed advantage over everyone else.
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SuperSakura, a modern engine for old visual novels etc.
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➞ Goal: get_next_line is a function that reads and returns one line at a time from a file descriptor, including the terminating newline character \n when present. The project's core challenge is managing persistent state across multiple calls without global variables, using a single static pointer to accumulate data between reads.
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➞ Goal: ft_printf is a custom re-implementation of the standard C printf function, built on top of the previously developed libft library. The goal is to understand variadic functions in C and replicate the core formatting behaviour of printf without relying on it.
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➞ Goal: re-implement a set of standard C library functions — as well as additional utility functions — also relying on libc. This project is the foundation of the 42 curriculum: the resulting libft.a static library will be reused in virtually every future project.
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Free and open-source 2D game engine, with a game editor and game launcher.
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❤️ An official mirror of the github repo Steam-Card-Bot-PRO which is an free & open source, fully automated Steam Trade Cards bot - Steam Level up bot script with all features, support and endless customization + much more built by @RefloowUpdated -
➞ Goal: This module serves as a comprehensive review of C syntax, logic, memory management, and build systems.
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➞ Goal: one of the most powerful features of C: Function Pointers, enabling higher-order functions and more dynamic code structures.
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➞ Goal: This module is a transition from simple coding to Build Systems, focusing on creating static libraries (.a) and automating compilation with Makefiles.
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➞ Goal: C Structures (struct), custom type definitions (typedef), and the creation of Header Files (.h).
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➞ Goal: deep dive into Dynamic Memory Allocation, learning how to manage the Heap memory using malloc and free.
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➞ Goal: understanding how C programs receive and process Command Line Arguments.
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➞ Goal: mastering Recursion and mathematical algorithms, focusing on efficiency and logical depth.
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➞ Goal: Data Conversion and Display, specifically transforming strings into integers and vice-versa, as well as handling different numeric bases.
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➞ Goal: deeper String Manipulation, specifically comparing and concatenating strings while mastering buffer management.
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➞ Goal: String Manipulation and memory handling using pointers, specifically re-implementing standard library functions.
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