Projects with this topic
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Ibrahim Protocol is a High-performance, lightweight game networking protocol. Features: streaming RPC (server→multiple clients), reliable delivery with ACKs & retries, packet ordering, SIMD-optimized compression, low-latency, supports arbitrary game state (positions, actions, chat), in-memory simulation for testing, easy client API (Call()/OnStream()), minimal overhead, designed as a faster, game-focused alternative to gRPC/HTTP.
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Implementation of the Telecommand and Telemetry Space Data Link Protocol, as described by the CCSDS 232.0-B-3 and 132.0-B-3 standards.
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Authenticated FBP is an extension to FBP that ensures a correct file distribution from the intended source to the receivers.
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Multi-threaded numerical integration application in Linux environment using C programming language. Used socket programming to establish connection between multiple clients and server using the HTTP communication protocol. See spec-v1.2.pdf for more.
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This Maven - Java project implements ASCII protocol of V350 Vision PLC
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