Projects with this topic
-
-
-
Algorithms Exercises solved in C++17, running with CMake and Catch2 unittest framework. Developed with TDD.
Updated -
Open Fish is a wrapper for the Open Babel library using modern design
Updated -
Web presentation of Flow Render Engine an in-development, high-performance rendering engine with a layered RHI architecture. Currently implemented in OOP, with a transition to modern C++ and DOD underway, supporting OpenGL and Vulkan, and planned DX12 support. Showcases development progress and technical insights, the source code is currently not published. Includes references to Flow Labs Research, a public research group focused on exploring high-performance computing, high-performance rendering and modern graphics APIs in C/C++ mainly.
UpdatedUpdated -
A base image for building applications based on the Drogon framework (see https://drogon.org/) Some Drogon logger specific patchUpdated
-
Example of using a patched base image for building applications based on the Drogon framework.
Updated -
A brief presentation, including demos, on how to create a modern C++ development environment using Devbox, Conan, CMake and modern C++/STL.
The presentation is not self-contained though. It heavily depends on additional details and examples to be brought forward by the speaker.
Updated -
Various C++ utilities: lazy templates (with pattern matching on types); pattern matching syntax for C++ (more advanced than structured bindings) etc.
Updated -
-
Qt6 QML C++ implementation of the popular Conway's Game of Life
Updated -
I didn't finish the project
Updated -
A library to let you do typesafe bit operations in C++ uses values defined in an enum.
Updated -
A C++ header only library that lets you specify a numeric literal of an exact bit size and type.
Updated -
uglibs is a collection of c++ libraries
Updated