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H
Hardware support

  • A modular, high-performance input abstraction layer for Rust applications. Built to handle physical and virtual devices with precision, simplicity, and flexibility.

    Created by Belegrade Studio. Features

    🔌 Plug-and-play device management (HID + virtual devices) 🎮 Axis + button input abstraction via Device trait 📋 Snapshot state or stream real-time events 🔧 Configurable BindingProfile system to map inputs to actions ⚙️ Optional feature flags (hid, virtual) to control backends 💡 Clean architecture, built for game engines, overlays, and tools
    Updated
    Updated