10 forks: 8 public, 0 internal, and 2 private
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    Sebastian Wålinder / FIR

    Stop FIR from generating vectors of vectors, so that operators like `!+!` and `!-!` work
    0
    Updated Nov 03, 2025
    0 0 0 0
    Updated Nov 03, 2025
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    ners / FIR

    Deriving Syntactic for generic products
    0
    Updated Aug 27, 2024
    0 0 0 0
    Updated Aug 27, 2024
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    Rodrigo Mesquita / FIR

    Fix vertex stride from Location/Component info
    0
    Updated Dec 16, 2025
    0 0 0 0
    Updated Dec 16, 2025
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    Ellie Hermaszewska / FIR

    Improvements to shader reloading & Toy example
    0
    Updated Nov 07, 2021
    0 0 0 0
    Updated Nov 07, 2021
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    Tristan de Cacqueray / FIR

    Add quack shader
    0
    Updated Dec 26, 2022
    0 0 0 0
    Updated Dec 26, 2022
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    Stylianos Iordanis / FIR

    update resource framework to account for other buffer types
    0
    Updated Dec 17, 2020
    0 0 0 0
    Updated Dec 17, 2020
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    vlj1 / FIR

    Properly splitted shader
    0
    Updated Jan 20, 2021
    0 0 0 0
    Updated Jan 20, 2021
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    Hugh Sipiere / FIR

    Restrict generic-lens to include Product.Constraints
    0
    Updated Jun 28, 2020
    0 0 0 0
    Updated Jun 28, 2020