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  • 0.3.0

    vortxGE 0.3.0 — Vulkan renderer parity + built-in debug tooling
    
    Milestones since 0.2.0 (44 commits):
    - Vulkan dark-floor saga CLOSED (4 stacked bugs fixed):
      shadow-stage gating on stale active flags, light->slot misalignment
      (latent GL bug too), GL<->VK depth-range basis mismatch, shadow-map
      V-mirror sampling. Vulkan now matches OpenGL visually.
    - Wayland/HiDPI startup resize fix (self-healing size poll).
    - D-series debug tooling D0-D1: compile-time gate (zero Release
      footprint), screenshots (VORTX_SHOT/F12, PNG), FBO colour+depth
      readback, per-light isolation, false-color debug views, pass/shadow
      tracing (VORTX_PASS_TRACE/VORTX_SHADOW_TRACE).
    - Docs: coordinate-convention + V-mirror + Wayland lessons in
      AGENTS.md; session handoff in Plan.md.