Karl Giesing closed issue #39: Update weather mods for A21 at Karl Giesing / 7D2D A21 Modlets

Karl Giesing
2024-06-23T03:18:47Z

Back in A19, I created some weather-related modlets: Seasonal Weather and Crop Growth By Weather. But A20 brought significant changes to the weather system (particularly how it handles global weather) so these mods were not updated.

After doing some research, it is probably possible to update the Seasonal Weather mod. It would need different C# code, but it does appear that the biome weather is based on the global weather, and if so it should be possible to force the global temperature similar to how it was done in A19.

If possible, then the weather-related mods should be combined into one mod. That would include the Crop Growth mod. Additional features would be welcome, such as:

Modifying animal spawns (e.g. no bears in winter since they hibernate)

Extreme weather events/entities like tornados, sandstorms, lightning, etc.

Snow and rain surface shaders, so ground surfaces are snowy or wet regardless of terrain texture (there are a few out there, one was suggested by someone on the forums, and Winterween uses another)