The library still uses malloc, realloc, and free instead of M3D_MALLOC, M3D_REALLOC, and M3D_FREE.
I'm using custom allocation functions for the library, but in some parts, it keeps using malloc, realloc and free. In my case it causes crashes because I am using odin lang allocators. * https://gitlab.com/bztsrc/model3d/-/blob/master/m3d.h#L6340 * https://gitlab.com/bztsrc/model3d/-/blob/master/m3d.h#L4919 * https://gitlab.com/bztsrc/model3d/-/blob/master/m3d.h#L4310 * https://gitlab.com/bztsrc/model3d/-/blob/master/m3d.h#L4598 * https://gitlab.com/bztsrc/model3d/-/blob/master/m3d.h#L4603 * https://gitlab.com/bztsrc/model3d/-/blob/master/m3d.h#L4606 * https://gitlab.com/bztsrc/model3d/-/blob/master/m3d.h#L5224 * https://gitlab.com/bztsrc/model3d/-/blob/master/m3d.h#L6315 * https://gitlab.com/bztsrc/model3d/-/blob/master/m3d.h#L4522
issue